
The Boy Who Harness The Wind Chapter 3 {45-51}
Flashcard
•
English
•
6th Grade
•
Practice Problem
•
Hard
Wayground Content
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15 questions
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1.
FLASHCARD QUESTION
Front
What was Geoffrey & William’s hobby?
Back
Taking apart old radios.
2.
FLASHCARD QUESTION
Front
What surprised the lady when she brought her radio to Geoffrey & William’s Workshop?
Back
Geoffrey & William are young.
3.
FLASHCARD QUESTION
Front
Where was Geoffrey and William's workshop located?
Back
William’s bedroom.
4.
FLASHCARD QUESTION
Front
What is required when playing Bawo, a popular mancala game?
Back
Quick thinking & strategy.
5.
FLASHCARD QUESTION
Front
Why did the light go off on the bike William’s father friend was paddling?
Back
The dynamo - he stopped pedaling.
6.
FLASHCARD QUESTION
Front
What is a dynamo?
Back
A device that converts mechanical energy into electrical energy.
7.
FLASHCARD QUESTION
Front
What is the significance of young inventors like Geoffrey & William?
Back
They demonstrate creativity and problem-solving skills at a young age.
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