U3: Lesson 9 Sprite Properties

U3: Lesson 9 Sprite Properties

Assessment

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Instructional Technology

6th - 8th Grade

Hard

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5 questions

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1.

FLASHCARD QUESTION

Front

How do you change a sprite's property in your program?

Back

Using dot notation

2.

FLASHCARD QUESTION

Front

What happens when you set mySprite.x to 200?

Back

The sprite moves to the X location 200

3.

FLASHCARD QUESTION

Front

What does setting mySprite.width to 50 do?

Back

Updates the sprite's width to 50

4.

FLASHCARD QUESTION

Front

When are the new sprite property values used?

Back

The next time drawSprites is called

5.

FLASHCARD QUESTION

Front

What can you control with sprite properties?

Back

Many aspects of what sprites look like and can do