

Game Design Vocabulary
Flashcard
•
Science
•
6th Grade
•
Practice Problem
•
Hard
Danica Dobosy
FREE Resource
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20 questions
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1.
FLASHCARD QUESTION
Front
Prototype
Back
An early version of a game used to test ideas before the final version is made.
2.
FLASHCARD QUESTION
Front
Constraints
Back
The limits or rules that affect a design, such as time, space, safety, or materials.
3.
FLASHCARD QUESTION
Front
Mechanics
Back
The rules and actions that explain how a game is played.
4.
FLASHCARD QUESTION
Front
Engagement
Back
How interesting, exciting, or fun a game is for players.
5.
FLASHCARD QUESTION
Front
Inclusivity
Back
Designing a game so everyone can participate, regardless of ability or background.
6.
FLASHCARD QUESTION
Front
Aesthetics
Back
How a game looks and feels, including colors, shapes, and overall style.
7.
FLASHCARD QUESTION
Front
User Experience (UX)
Back
How players feel when they play the game and how easy it is to understand and use.
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