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Simulations in Social Studies

Simulations in Social Studies

Assessment

Presentation

Social Studies

University

Practice Problem

Medium

Created by

Maha Halawa

Used 7+ times

FREE Resource

16 Slides • 3 Questions

1

Simulations in Social Studies

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Agenda

  • What is a Simulation?

  • Types of simulations

  • Why use Simulations?

  • How to incorporate simulations in our classrooms?

  • Limitations

  • Resources

  • References

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What is a Simulation? A model of reality

A simulation is an open-ended experiential scenario where the students are placed in a model of the real. Students take roles, make decisions, resolve conflicts, and make predictions to gain a deeper understanding of concepts and events.

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Simulations:

  • Can be repeated, so that students can make different decisions.

  • Student-centered: the main focus is on students and their interactions, the teacher is only a facilitator.

  • Have multiple outcomes: depending on students' choices.

  • Allow free-choice: Students are free to choose the roles and decisions in the scenario.

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Types of Simulations

- Digital simulation games (Civilization)

- Role-play simulations

- Web-based simulations (GlobalEd 2): it situates students in a virtual, international decision-making environment that focuses on critical world issues. The students interact together in issue areas like human rights, environment, economic policies over a five-week period.


https://globaled2.com/about-globaled-2/

https://vimeo.com/86108943

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Why use Simulations?

Deeper understanding: students gain a deeper understanding and retain more information when they apply a simulation.

Increased engagement: students engage in collaborative problem-solving of world issues.

Critical and strategic thinking: simulations help students visualize, analyze, and evaluate their actions and how they affect the outcome/ result.

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How to incorporate simulations in our classrooms?

1- Background: students need to have specific background knowledge before they go through the simulation.

2- Assume Identities: Students in this stage can be assigned a role or choose a role.

3- Actual Simulation: Explain the purpose and directions of the simulation. Students start without being interrupted or steered in another direction.

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4- Debriefing: is when student analyze their actions, discuss what happened and why. Students communicate and interact with their peers and teacher to discuss their experiences.

5- Assessment: to assess students' understandings we can ask some questions. For example: what did you learn from this experience? How did you feel? How was it similar to the real world? How was it different? How were the events connected?

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Historia Game

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World War 2 simulation

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Limitations

  • Time-consuming: simulations take time to create and implement.

  • It might not run as expected.

  • Winners and losers: remind students that the aim of the simulation is to 'learn' not to 'win'.

  • It's just a game: sometimes students forget the educational purpose of the simulation and just play.

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Quizziz :D

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Multiple Choice

What is a simulation?

1

A simulation is a giant model in motion for a test.

2

A simulation tests a hypothesis with 100% accuracy.

3

A simulation is a form of experiential learning that is student-centered.

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Multiple Select

Why do we use simulations?

1

To create virtual reality games.

2

So people can learn something.

3

To test an idea in a controlled environment.

4

All of the above.

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Multiple Select

Which of the following is a limitation of using simulations?

1

Time consuming

2

It's just a game

3

Winners and Losers

4

All of the above

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A good simulation can open the doors to understanding and empathy.

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Resources

  • https://braveintheattempt.com/2018/01/04/best-digital-games-for-social-studies/

  • https://www.historysimulation.com/history-simulations.html

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References

  • Simulations: Real-world practice. (n.d.). Retrieved March 01, 2021, from https://asiasociety.org/education/simulations-real-world-practice

  • Gehlbach, H., Brown, S., Ioannou, A., Boyer, M., Hudson, N., Niv-Solomon, A., . . . Janik, L. (1970, January 01). Increasing interest in social studies: Social perspective taking and self-efficacy in stimulating simulations. Retrieved March 01, 2021, from http://nrs.harvard.edu/urn-3:HUL.InstRepos:11385610

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