
GDevelop Interface Overview
Presentation
•
Computers
•
6th - 12th Grade
•
Hard
Tim Helland
Used 8+ times
FREE Resource
10 Slides • 3 Questions
1
GDevelop Interface
By Tim Helland
2
Click the button to open up the project manager.
It shows important information about the project that is currently open.
Project Manager
3
Multiple Select
Which of these can you do with the Project Manager?
Change game settings
Add a new scene
Save your project
Add an object to your game
4
This is where you design your scene.
Stage
5
This panel shows all of the different types of objects that have been created in your game.
Objects Panel
6
This panel will display more details about whatever is currently selected.
Properties Panel
7
Multiple Choice
Which of these shows every sprite that you've created?
Project Manager
Stage
Object Panel
Properties Panel
8
You can place different types of objects into different layers.
The top layers will appear in front of the bottom layers.
Layers Panel
9
Each button on the toolbar performs a different task.
The first 5 will open panels if you have closed them.
Main Toolbar
10
The next two will undo or redo a task.
Be careful with the next one...it deletes everything that is selected.
Main Toolbar
11
These buttons turn on the grid or change the zoom.
The last one opens scene properties.
Main Toolbar
12
Multiple Select
Which of these can you NOT do with the Main Toolbar?
Add a sprite
Undo your last action
Turn on the grid
Open the layers panel
Delete a sprite
13
Each scene has an events tab. This is where you change the code that controls how your game runs
Events Tab
GDevelop Interface
By Tim Helland
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