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quizizz math presentation

quizizz math presentation

Assessment

Presentation

Mathematics

University

Practice Problem

Hard

Created by

Winly Patlingrao

Used 1+ times

FREE Resource

13 Slides • 0 Questions

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By Cantila, Patlingrao, and Perater

​A fun, interactive learning platform

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What is Quizizz?

  • A gamified learning platform that makes quizzes and lessons interactive.

  • Teachers can create quizzes with multiple-choice, fill-in-the-blank, and polls.

  • Engaging features like images, videos, and audio enhance learning.

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​​Live & Self-Paced Learning

​​LMS Integration

Gamification

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Instant Reports

AI-Powered Creation

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For Businesses Too!

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WHAT`S THE USE OF QUIZIZZ

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Quizizz is a digital tool used for interactive quizzes, assessments, and gamified learning in classrooms. It allows teachers to create or use pre-made quizzes, which students can answer at their own pace or in a live, competitive mode.

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Check students’ understanding of a lesson in real-time.

​​Formative Assessments

Engage students with points, leaderboards, and fun question formats.


​​Gamified Learning

Assign quizzes for practice outside of class.


​Homework & Review

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Students receive immediate responses and explanations.


Instant Feedback

Teachers can create, edit, and tailor quizzes to different learning levels.

Customizable & Adaptive

Teachers can share quizzes with others or use quizzes from the Quizizz library.

​​Collaboration & Sharing

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How it Works?

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Teachers create a Quizizz account and can then start creating and sharing quizzes and lessons.

​​Teacher Account Creation

Teachers can create quizzes from scratch or choose from the library of pre-made content.

Content Creation

Teachers share a link or access code with students, allowing them to join the quiz or lesson.

Sharing with Students

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Students can participate in the quiz or lesson either live in class or asynchronously at their own pace.

​Live or Asynchronous Play

Teachers can track student performance and receive detailed reports on their progress.

​​Data Analysis

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By Cantila, Patlingrao, and Perater

​A fun, interactive learning platform

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