Chapter 1: Introduction to Human Computer Interaction

Chapter 1: Introduction to Human Computer Interaction

University

10 Qs

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Chapter 1: Introduction to Human Computer Interaction

Chapter 1: Introduction to Human Computer Interaction

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Juliana Mohamed

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Human-Computer Interaction (HCI) is a multidisciplinary field of study focusing on the design of computer technology and, in particular, the interaction between ______________________.

human and gadgets

user and interface

human and computer

user and interaction

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When humans interact with _____________, they bring to the encounter a lifetime of experience.

system

interface

application

computer

3.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

________________ between users and computers occurs at the user interface which includes both software and hardware.

Interface

Interaction

Design

Development

4.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

HCI comprises three major parts within the framework, ____________, _______________ and _________________.

human, machine, interface

human, computer, interaction

user, machine, interaction

user, computer, interface

5.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

The history of HCI comprises of _________ wave (s).

one

two

three

four

6.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

"During this time, HCI was mainly focused on creating systems that were easy-to-learn and easy-to-use. There were endless possibilities for personal computing, but desktop computers were not very usable tools at first."


From the phrase above, what waves reffering to?

Wave 1: Desktops & mental models (1980s — 1990s)

Wave 2: Collaboration & communication (1990s — early 2000s)

Wave 3: Self-expression, social change (mid 2000s — 2010s)

Wave 4: Millenium era (2010s - mid 2050s)

7.

MULTIPLE CHOICE QUESTION

5 sec • 1 pt

Email gained popularity during _______________________, which meant that people were not just interacting with computers, but they were interacting with each other through computers.

Wave 1: Desktops & mental models (1980s — 1990s)

Wave 2: Collaboration & communication (1990s — early 2000s)

Wave 3: Self-expression, social change (mid 2000s — 2010s)

Wave 4: Millenium era (2010s - mid 2050s)

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