
Video Games and Mental Health
Authored by Ashley Reams
English
7th Grade
CCSS covered
Used 6+ times

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12 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • Ungraded
Read the title of the article. Do you believe that video games could be helpful for improving mental health?
Yes
No
Tags
CCSS.RI.2.1
CCSS.RI.3.1
CCSS.RL.1.1
CCSS.RL.2.1
CCSS.RL.3.1
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What does the phrase "a lack of transparency from gamemakers" mean as it is used in paragraph 2?
Games are too hard to understand if you aren't a gamer.
Video game companies are unwilling to share information with researchers.
Researchers struggle to find a connection between videogames and mental health.
Videogame companies openly share information about players with anyone that requests it.
Tags
CCSS.RI.7.4
CCSS.RL.6.4
CCSS.RL.7.4
CCSS.RL.8.4
CCSS.RI.8.4
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What does the phrase "video game sales have boomed" mean as it is used in paragraph 4?
Video game sales are declining.
Video game sales are stagnant.
Video game sales are increasing.
Video game sales are hard to measure.
Tags
CCSS.RI.7.4
CCSS.RL.6.4
CCSS.RL.7.4
CCSS.RL.8.4
CCSS.RI.6.4
4.
MULTIPLE SELECT QUESTION
1 min • 1 pt
What types of support does that author use in the section titled "Plants vs. Zombies And Animal Crossing?" Select all that apply.
Research
Statistics
Expert Opinion
Public Poll
Anecdote
Tags
CCSS.RI.7.2
CCSS.RL.7.1
CCSS.RL.7.2
CCSS.RL.8.1
CCSS.RL.6.2
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What type of support does the author provide in paragraph 8?
Expert opinion
Counterargument
Research
Statistics
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What claim does the author make in the section titled "Time And Enjoyment Levels Have An Effect?"
The more time a person spends playing a video game, the happier they will be.
Spending too much time on video games is harmful to a person's mental health.
The level of enjoyment a person has while playing a video game can positively impact their mental health.
It is best to limit the amount of exposure that young kids have to video games.
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What is the purpose of the section titled "Scientists Debate The Findings?"
To show readers that the research conducted so far is not enough to prove whether or not video games have a significant impact on mental health.
To prove to readers that the other side of the argument is weak and therefore incorrect.
To describe to readers the methods used to study the correlation between video games and mental health.
To persuade readers to begin spending more time playing video games in order to improve their mental health.
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