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12 Principles of Animation

Authored by Joshua Nievas

Arts

University

Used 42+ times

12 Principles of Animation
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10 questions

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1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Considered the most important discovery, it allows organic and inorganic objects to come to life in an exaggerated manner.

Squash and Stretch

Exaggeration

Arcs

Appeal

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

An audience must be taken through a planned sequence of actions that will lead them clearly from one activity to the next. The viewer must be prepared for the next movement and expect it before it actually occurs.

Anticipation

Secondary Action

Follow-through

Overlapping Action

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

This is the most general of principles; it covers so many areas and goes back so far in the theater. The meaning however is very precise; it is the presentation of any idea so that it is completely and unmistakable clear.

Staging

Timing

Solid Drawing

Appeal

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Means literally that you begin with the first drawing and then the second and so forth.

Follow Through

Straight Ahead Action

Slow in and slow out

Timing

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

The animator will draw out key poses in an animated scene to block out the action, once the key poses are just right the animator will fill in the animation with what are called in-between drawings to polish off feel and timing.

Straight Ahead Action

Follow Through

Pose to Pose

Timing

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

This is the term for animation that is applied to items that are attached to a character that do not move independently. When a character entering a scene reached the spot for his next action, the character often has to come to a sudden stop.

Follow Through and Overlapping Action

Slow in and Slow out

Arcs

Staging

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Based on the idea of the animator wanting to show off the extremes or key poses in an animated sequence, the animator would draw more in-betweens around these poses to draw the audience's attention to the key pose.

Follow Through and Overlapping Action

Slow in and Slow out

Arcs

Staging

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