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Week 06: Blueprints vs C++

Authored by Naman Merchant

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University

Used 3+ times

Week 06: Blueprints vs C++
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What's better? Blueprints or C++?

Blueprints, of course

C++. obviously

Neither?

Both of them

2.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Which of the following statements is false? (Choose more than one)

C++ are more performant than BP

C++ can see BP functions

BP has a better API discovery than C++

C++ works better with source control than BP

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Is a BlueprintImplementableEvent the same as a Delegate?

Yes

No

Maybe?

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Can a Blueprint Custom Event bind to a DYNAMIC Delegate created in C++?

Yes

No

Maybe?

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What's the best way to define a delegate?

An object which contains a list of function addresses that can be subscribed to and broadcasted

A function that can call multiple functions inside it through multicast operators

A blueprint event that works only when a parent c++ class calls it

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Decide whether you should write an Actor or a Component to implement the following:

An Enemy

Actor

Component

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Decide whether you should write an Actor or a Component to implement the following:

A Proximity Sensor (To change the material parameter)

Actor

Component

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