
Team-10 Anti-Pattern of User Story Lifecycle
Authored by Xiaofeng Wang
Professional Development
Professional Development

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7 questions
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1.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
1. 哪些是故事墙常见的反模式
2.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
2. 故事卡在In Analysis和In Dev之间来回移动的可能原因是?
3.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
3. 如何避免故事卡在多列之间来回移动?
4.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
4. 如何避免一张卡在In Dev列停留过长时间?
5.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
5. 如果故事卡在In dev列堆积了很多,可能的原因是什么?
6.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
6. 一名开发/一对Pair同时工作在多张卡上,可能的原因是?
7.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
7. 以下哪些属于持续改进流程的原则?
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