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Media Assets Types and Lists

Authored by Adrianna Dar

Computers

3rd Grade

Used 6+ times

Media Assets Types and Lists
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10 questions

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1.

MATCH QUESTION

1 min • 1 pt

Match the following audio software features with the description:

Gradually make sound louder or quieter

Fade

Add in silence into the audio file

Reverse

Inserting sound from a file

Pitch

Play the audio backwards

Silence

change how high or deep the audio sounds

Import

2.

DRAG AND DROP QUESTION

1 min • 1 pt

Bitmap graphics are made up of a grid of ​ (a)   . Bitmaps have ​ (b)   resolution which means that resizing a bitmap graphic can result in image ​ (c)   and jagged edges (pixelation). Bitmap graphics are ​ (d)   quality.

pixels
fixed
distortion
low

3.

DRAG AND DROP QUESTION

1 min • 1 pt

Vector graphics are made up of many individual, ​ (a)   objects. These objects are defined by ​ (b)   rather than ​ (c)   . Objects can be ​ (d)   by changing their attributes. These graphics are ​ (e)   for computer games and are high quality.

scalable
attributes
pixels
modified
better

4.

MATCH QUESTION

1 min • 1 pt

Match the following graphical software for the correct files type:

Audacity

Bitmap Software

Scratch

Bitmap Software 2

Serif Draw Plus

Audio Software

Affinity

Vector Software

Paint

Vector Software 2

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In what type of document would you find an asset list for the game?

Game Design Document

Media Assets List

Game Source Code

Testing logs

6.

DROPDOWN QUESTION

1 min • 1 pt

An asset list in game design document will contain all the ​ (a)   which are included within the game. ​ (b)   , backgrounds, buttons used to ​ (c)   through the game and sounds. The asset list has a function of ​ (d)   what the asset looks like and what​ (e)   it has within the game.

assets
Characters
navigate
describing
function

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you call the media assets in gaming that are the ones a computer game must have in order to work correctly?

Essential

Basic

Primary

Secondary

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