
Five Question Quiz
Authored by Savannah Fancher
Instructional Technology
Professional Development
Used 3+ times

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5 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What was the purpose of this study?
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Answer explanation
The purpose of this study was to contribute findings and data surrounding the amended instructional design workflow and examine the impact on design decisions.
2.
DRAG AND DROP QUESTION
1 min • 1 pt
The methods of research used in this study were: (a) (b) (c)
Answer explanation
The researchers in this study used a survey as baseline to understand designers experiences with different forms of multimedia development tools. Following this, researchers followed a design aloud protocol where designers could demonstrate their approach to ID problem-solving. Lastly, researchers conducted follow-up interviews to discuss the design aloud session and clarify design decisions.
3.
OPEN ENDED QUESTION
3 mins • 1 pt
How is "instructional media" defined in this study?
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Answer explanation
Instructional media is defined as the physical way instruction gets presented to learners.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
For a majority of participants in the survey, what did they say came first in their design processes: analysis or media selection?
Analysis
Media Selection
Answer explanation
Design aloud data showed that 63% of novice designers moved into media selection before completing analysis. 36% of expert designers did the same, and some designers stated that they did complete analysis at some point in their design process, just not always at the beginning.
5.
DRAG AND DROP QUESTION
1 min • 1 pt
What were some of the reasons given for designers taking a "media-first" approach to their design process? (a)
(b) (c)
Answer explanation
Instructional designers are often working within strict time and budgetary constraints, and stakeholders don't always see the value in analysis and want designers to skip into media selection right away. More experienced designers have refined and optimized their design process and may not follow a strict design protocol like a novice designer would.
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