
UX/UI Design - Week 4 S 1+2 - Sketching, Prototyping, Wireframes
Authored by Re:Coded Org
Design
Professional Development
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7 questions
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1.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is the purpose of sketching in the ideation process?
To create a final polished design
To document the design process for future reference
To present a finished product to stakeholders
To generate and explore ideas quickly and visually
2.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is rapid prototyping?
Creating a final polished design
Creating a detailed technical specification
Developing a functioning prototype quickly and iteratively
Conducting user testing on a finished product
3.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is the benefit of using paper prototyping?
They are more accurate representations of the final product
They are more visually appealing to stakeholders
They are quick and inexpensive to create
They allow for more detailed technical specifications
4.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is the purpose of prototyping in the design process?
To create the final product
To get feedback on the design and make improvements
To showcase design skills of the team
To skip the testing and present the product to clients
5.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
What is the purpose of user testing?
To validate the design with stakeholders
To refine the design based on user feedback
To create a final polished design
To document the design process for future reference
6.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
Which of the following is NOT a benefit of using mid-fidelity wireframes in the UX design process?
They can help identify potential usability issues early on
They can help ensure that the design meets the user's needs
They can be used as a final design deliverable
7.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
Which of the following is a characteristic of a low-fidelity wireframe?
Detailed design elements
Placeholder text and images
Finalized color scheme
High level of interactivity
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