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THE IMPACT OF ESPORTS

Authored by Tarek El-Rafie

Education

University

Used 5+ times

THE IMPACT OF ESPORTS
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10 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

One positive way to raise awareness for esports would be to endorse success stories

True

False

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

The esports revenue estimates consider eight primary sources

True

False

3.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Revenues generated by professional players or streamers on their own channels or on team channels are not considered one of the primary sources of esports revenue source.

True

False

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

The esports sector depends heavily on sponsorship: almost 60% of the sector’s revenues come from this source

True

False

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

COVID-19 had a negative impact on esports decreasing the number of esports audience

True

False

6.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Games sales are one of the main revenue streams for esports

True

False

7.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

The appeal of investing in esports comes from three main sources

True

False

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