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Hero's Journey

Authored by Nicole Moss

English

9th - 12th Grade

12 Questions

CCSS covered

Used 10+ times

Hero's Journey
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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  • The hero has achieved victory which is life-changing for them.

  • Often they return with an object or ability that allows them either to save their world or fit in and become accepted by society.

  • They have proved themselves worthy and become legends in their own right.

  • They finally find their place in the ordinary world.

The Return

Crossing the Threshold

The Approach

Test Allies and Enemies

Tags

CCSS.RL.11-12.5

CCSS.RL.7.3

CCSS.RL.8.3

CCSS.RL.8.9

CCSS.RL.9-10.3

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

  • In order to begin their journeys, the hero must be called away from the ordinary world and removed from their typical environment.

  • Usually there is a discovery, event, problem or danger that spurs them on their journey.

  • The new world the hero enters is very different than the old one and adventure awaits them.

The Approach

The Supreme Ordeal

The Call to Adventure

Crossing the Threshold

Tags

CCSS.RL.11-12.9

CCSS.RL.8.4

CCSS.RL.9-10.10

CCSS.RL.9-10.9

CCSS.RL.8.5

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

  • We are introduced to our hero who usually exists in a world that is considered ordinary and uneventful by its inhabitants.

  • We see the protagonist in their everyday life but they are usually outcast in some way or considered odd by the rest of society.

  • Sometimes they possess some trait, ability or characteristic that makes them feel out-of-place.

Ordinary World

Crossing the Threshold

The Mentor and The Talisman

The all to adventure

Tags

CCSS.RL.11-12.5

CCSS.RL.7.3

CCSS.RL.8.3

CCSS.RL.8.9

CCSS.RL.9-10.3

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  • Before they leave on their journey, the hero is given a task or quest which only they can complete.

  • They are faced with a choice to either accept or refuse this task.

  • There's a reason they've been chosen so of course, they eventually accept the call and advance to the next stage of their quest.

  • This acceptance is the hero's first voluntary step.

Ordinary World

Accepting the Call

The Reward

The Approach

Tags

CCSS.RL.11-12.9

CCSS.RL.8.4

CCSS.RL.9-10.10

CCSS.RL.9-10.9

CCSS.RL.8.5

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  • The hero is faced with a series of obstacles or challenges that they must overcome.

  • This makes them stronger and wiser so they are prepared to face the supreme ordeal.

  • They may come across enemies or meet other characters who become companions and help them on their quest.

  • This is the bulk of the hero's journey.

Test Allies and Enemies

Crossing the Threshold

Atonement

The Approach

Tags

CCSS.RL.11-12.9

CCSS.RL.8.4

CCSS.RL.9-10.10

CCSS.RL.9-10.9

CCSS.RL.8.5

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  • This is the lead up to the final battle, also called the supreme ordeal.

  • In this stage, the hero is confronted with something that motivates them or prepares them to complete the final task.

  • Sometimes, a setback occurs, known as the abyss, and the hero must try a new approach.

  • The hero must go to the next step alone.

The Approach

The Supreme Ordeal

Ordinary World

Crossing the Threshold

Tags

CCSS.RL.11-12.5

CCSS.RL.7.3

CCSS.RL.8.3

CCSS.RL.8.9

CCSS.RL.9-10.3

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

  • The hero leaves the ordinary world and enters an environment they've never experienced before.

  • It might be filled with bizarre creatures, supernatural events, breathtaking sights or constant dangers.

  • This new world has its own set of rules and the hero must learn to adapt if they want to survive or gain acceptance.

The Supreme Ordeal

Ordinary World

The Approach

crossing the threshold

Tags

CCSS.RL.11-12.5

CCSS.RL.7.3

CCSS.RL.8.3

CCSS.RL.8.9

CCSS.RL.9-10.3

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