What is the purpose of implementing game logic in Scratch programming?
Scratch Programming Simple Game Quiz

Quiz
•
Computers
•
12th Grade
•
Hard
teacher teacher
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12 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To make the code more complicated and difficult to understand.
To slow down the performance of the game and make it frustrating for users.
To create interactive and engaging games for users to play and enjoy.
To create boring and uninteresting games that no one wants to play.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which block is used to start the game in Scratch programming?
after green flag clicked
while green flag clicked
when green flag clicked
if red flag clicked
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you make a character move in a simple game using Scratch programming?
Use the 'shrink' block and specify the size for the movement.
Use the 'spin' block and specify the angle for the movement.
Use the 'move' block and specify the direction and distance for the movement.
Use the 'jump' block and specify the height for the movement.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What block is used to detect if two sprites are touching in Scratch programming?
touching
connecting
intersecting
overlapping
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of the 'forever' block in game logic implementation in Scratch programming?
To continuously repeat a set of instructions
To execute the instructions only once
To pause the game
To randomly select instructions to execute
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using variables in game logic implementation in Scratch programming?
To confuse the player
To slow down the game
To store and manipulate data such as score, health, and position of game objects.
To make the game more colorful
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you add sound effects to a simple game in Scratch programming?
By using the 'Sensing' blocks in the 'Control' category
By using the 'Motion' blocks in the 'Looks' category
By using the 'Sound' blocks in the 'Events' category
By using the 'Pen' blocks in the 'Drawing' category
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