
ICT Gaming Essentials Practice Test C
Authored by Salam Shuhaiber
Business
8th Grade
Used 17+ times

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27 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should a game programmer do to ensure a game is able to execute as quickly as possible?
Increase the number of people on the design team
Revise the problem to be solved
Decrease the number of characters and actions used
Create the most efficient algorithms
Answer explanation
@EmeraldCoveMS PreIT students partner up with @Wellingtonflgov holiday toy drive to help bring a smile to a child's face.
2.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Natalie is creating a game. The object of the game is for the player to get a cat to his toy in 10 moves or less. The game begins with the cat positioned at the top-left corner of the screen and the toy at the bottom corner of the screen. Natalie wants the player to be able to make the cat go 50 steps in one move by pressing an arrow key, and to 100 steps in one move by pressing the spacebar. The number of remaining moves is decreased by one each time the player presses a key.
The game will count down from 10 moves and display the number of moves remaining. If the move count reaches zero or the cat reaches his toy, then the game will start over. Which programming component is needed to tell the program the number of moves to make when a specific key is pressed.
An event for each keystroke
An event handler for each keystroke
A variable for each keystroke
A keystroke class
Answer explanation
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Which programming element is used to provide a detailed description of an object's characteristics and specify what can be done with an object?
Class
Instance
Property
Method
Answer explanation
4.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Consider the following instructions:
Which two types of programming structures are included in this example?
Sequential and looping
Sequential and object-oriented
Object-oriented and looping
Looping and selection
Answer explanation
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Olivia is part of a game design team. Her supervisor has requested that she create a monster class for her game. The monsters must move, make noise, appear from off screen and disappear when defeated. These actions can be discussed and described as:
Instances
Methods
Properties
Arguements
Answer explanation
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
In programming languages, character, string, integer, floating-point and Boolean are all examples of:
methods
expressions
variable data types
comparison operators
Answer explanation
Variables data types include character, string, integer, floating-point and Boolean
7.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Leah is coding her first mobile app social networking game to engage friends in having more than just a conversation via Snapchat, Facebook, and Instagram. Her goal is to have friends compete against each other intellectually via a trivia game. As Leah develops her game, she realizes she needs to declare a variable for the questions the game randomly displays for the player to answer.
What type of variables do you see in Leah's social networking trivia game above?
Boolean variable
Integer variable
String variable
Character variable
Answer explanation
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