uCertify - Lesson 1 - Programming and Data

uCertify - Lesson 1 - Programming and Data

6th - 8th Grade

37 Qs

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uCertify - Lesson 1 - Programming and Data

uCertify - Lesson 1 - Programming and Data

Assessment

Quiz

Computers

6th - 8th Grade

Practice Problem

Hard

Created by

Tugba Koca

Used 26+ times

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37 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Mario has begun learning a programming language. He thought that he would write the code in plain English. However, programming languages require that he learn and follow a special set of rules referred to as:

syntax.

machine language.

assembly.

executing.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Charles is stuck. He knows that computers use zeros and ones in a sequence to represent data, but he cannot remember the name of this term. His teacher reminds him that it is referred to as:

binary.

decimal.

bisect.

syntax.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The set of rules that must be followed when writing program instructions for a specific programming language is called:

executing.

machine language.

binary.

syntax.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Elsa is programming a robot to move from her front door to her room. The robot will not be remote controlled and does not have any sensors to "see" its environment. She must program the robot with clear movements that start at her front door, then move down the hall, then turn into her room and finally stop. Which term describes this program?

Sequential

Compiled

Assembly

Binary

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which program translates a series of instructions, executes them, and then translates the next series until the program is fully executed?

Transistor

Interpreter

Assembler

Compiler

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A set of instructions that tells a computer what to do to accomplish a particular task is called:

software.

an application.


programming language.

a computer program.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When a computer is performing the instructions contained in a program, it is called:

assembling.

compiling.

debugging.

executing.

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