Search Header Logo

Unity Interface Review

Authored by Ben Harper

Computers

9th - 12th Grade

Used 4+ times

Unity Interface Review
AI

AI Actions

Add similar questions

Adjust reading levels

Convert to real-world scenario

Translate activity

More...

    Content View

    Student View

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which best describes the role of GameObjects in Unity?

GameObjects are the fundamental object type in Unity. Every object in your game is a GameObject.

GameObjects are only the objects which help to run the game.

GameObjects are special objects which allow the user to play different games in Unity.

GameObjects is not a term used in Unity.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The Unity Editor Interface is divided into different:


Scene Views

Project View Windows

Editor Windows

Hierarchy Windows

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which best describes the Scene View Window?

The interactive view into the world of your game.


Used to view and edit GameObjects properties and settings.

Displays all of the files related to your project and is the main way you can navigate and find Assets and other Project files in your application.

Displays every GameObject in a scene as a vertical list.

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which section of the editor allows you to access the Transform Tools (Move, Rotate, Scale)?

The Toolbar

The Scene View Window

The Hierarchy Window

The Inspector Window

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is a component?

A Component is a special type of GameObject.

A Component is specific section of an Editor Window.

A Component is contained by a GameObject and implements the functionality of that GameObject.


A Component is not a part of the Unity Interface.

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What information does the Transform component hold?

The different transformation states of a GameObject.


Just the Scale, Rotation, Position of a GameObject.

The Scale, Rotation, Position, and Parent-State of a GameObject.

The name of a GameObject.

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which dropdown menu in the Inspector Window allows you to apply changes made to a Prefab instance to the original Prefab?

The Apply Menu.

The Add Changes Menu.

The Open Prefab Button.

The Overrides Menu.

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?