
Exploring P5 Programming

Quiz
•
Others
•
9th - 12th Grade
•
Hard
Elida Fachriyati
FREE Resource
11 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is P5.js primarily used for?
Developing server-side scripts
Creating visual art and interactive graphics in web browsers.
Building mobile applications
Creating database management systems
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do you create a canvas in P5.js?
Use 'drawCanvas(width, height);' in the 'setup' function.
Use 'createCanvas(width, height);' in the 'setup' function.
Invoke 'createScreen(width, height);' in the 'draw' function.
Call 'initializeCanvas(width, height);' before 'setup();'
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What function is used to draw shapes in P5.js?
createCircle()
rect(), ellipse(), line()
paintRectangle()
drawShape()
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Explain the purpose of the setup() function in P5.js.
The setup() function handles user input events.
The setup() function is for saving the sketch as an image.
The setup() function initializes the sketch and prepares the environment.
The setup() function is used to draw shapes on the canvas.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the difference between fill() and stroke() in P5.js?
fill() applies to images; stroke() applies to text.
fill() sets the interior color of shapes; stroke() sets the outline color of shapes.
fill() sets the outline color of shapes; stroke() sets the interior color of shapes.
fill() is used for text color; stroke() is used for background color.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you load an image in P5.js?
Use createImage() in setup() to load an image.
Call loadImage() directly in draw() to display an image.
Use loadImage() in setup() and draw() in preload() to load an image.
Use loadImage() in preload() and image() in draw() to load and display an image.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the draw() function in P5.js?
The draw() function continuously executes the lines of code contained inside its block until the program is stopped.
The draw() function handles user input events in P5.js.
The draw() function is only called once at the beginning of the program.
The draw() function is used to define global variables in P5.js.
Create a free account and access millions of resources
Similar Resources on Wayground
15 questions
ASESMEN SUMATIF P5 KLS 9 REKAYASA TEKNOLOGI

Quiz
•
9th - 12th Grade
15 questions
Translate Nouns and Verbs

Quiz
•
12th Grade
10 questions
Masa Orde Baru

Quiz
•
9th Grade
10 questions
IT Essentials 5.0 Quiz

Quiz
•
9th Grade
10 questions
Artists and Painting Styles

Quiz
•
9th Grade
6 questions
Using import math in Python

Quiz
•
9th - 12th Grade
15 questions
Math Gamez XI

Quiz
•
11th Grade
10 questions
ทดสอบหลังเรียนครั้งที่1

Quiz
•
10th Grade
Popular Resources on Wayground
50 questions
Trivia 7/25

Quiz
•
12th Grade
11 questions
Standard Response Protocol

Quiz
•
6th - 8th Grade
11 questions
Negative Exponents

Quiz
•
7th - 8th Grade
12 questions
Exponent Expressions

Quiz
•
6th Grade
4 questions
Exit Ticket 7/29

Quiz
•
8th Grade
20 questions
Subject-Verb Agreement

Quiz
•
9th Grade
20 questions
One Step Equations All Operations

Quiz
•
6th - 7th Grade
18 questions
"A Quilt of a Country"

Quiz
•
9th Grade
Discover more resources for Others
50 questions
Trivia 7/25

Quiz
•
12th Grade
20 questions
Subject-Verb Agreement

Quiz
•
9th Grade
18 questions
"A Quilt of a Country"

Quiz
•
9th Grade
6 questions
RL.10.1 Cite Evidence

Quiz
•
10th Grade
10 questions
Characteristics of Life

Quiz
•
9th - 10th Grade
14 questions
Algebra 1 SOL Review #1

Quiz
•
9th Grade