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Module 3 - Unity Scripting Basics

Authored by Stacy Wright

Information Technology (IT)

9th - 12th Grade

Module 3 - Unity Scripting Basics
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What programming language is used with the Unity game engine?


GDScript

C#

C++

Luau

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When using the Unity Manual or Unity Scripting Reference, it’s important to:


Print it

Answered

Bookmark it in your web browser

Make sure the correct Unity version is selected

Google it

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Unity application programming interface (API)?


A collection of functions and methods that game developers can access to easily create game mechanics and systems

Answered

User interface components that developers can import into a project

A collection of game assets that you can easily download and use in a Unity game development project

Game examples you can use as a template to start developing a new Unity project

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

At the beginning of every Unity C# script, APIs are accessed with what command?


use

boilerplate

import

using


5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the Unity game engine, how often is the Update() function automatically called?


every minute

Answered


every frame


every 30 frames


every second


6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What command is used to define a function in the C# programming language?


func

def

function

void

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which function name likely indicates that it’s a game loop?


Update()


Draw()


Loop()


Start()


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