
Module 3 - Unity Scripting Basics
Authored by Stacy Wright
Information Technology (IT)
9th - 12th Grade

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What programming language is used with the Unity game engine?
GDScript
C#
C++
Luau
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When using the Unity Manual or Unity Scripting Reference, it’s important to:
Print it
Answered
Bookmark it in your web browser
Make sure the correct Unity version is selected
Google it
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a Unity application programming interface (API)?
A collection of functions and methods that game developers can access to easily create game mechanics and systems
Answered
User interface components that developers can import into a project
A collection of game assets that you can easily download and use in a Unity game development project
Game examples you can use as a template to start developing a new Unity project
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At the beginning of every Unity C# script, APIs are accessed with what command?
use
boilerplate
import
using
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the Unity game engine, how often is the Update() function automatically called?
every minute
Answered
every frame
every 30 frames
every second
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What command is used to define a function in the C# programming language?
func
def
function
void
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which function name likely indicates that it’s a game loop?
Update()
Draw()
Loop()
Start()
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