TEST 1

TEST 1

University

10 Qs

quiz-placeholder

Similar activities

WEEK 10 NCM 102

WEEK 10 NCM 102

University

15 Qs

Wiederholung_05.05.

Wiederholung_05.05.

University

10 Qs

Adventure Tourism & Destinations

Adventure Tourism & Destinations

12th Grade - University

15 Qs

Tech event of IT department

Tech event of IT department

University

15 Qs

La loi de Ohm

La loi de Ohm

KG - University

8 Qs

EDU456 Emerging Technologies

EDU456 Emerging Technologies

University

12 Qs

virtual reality in training and education

virtual reality in training and education

University

10 Qs

Immersive Technology

Immersive Technology

University

10 Qs

TEST 1

TEST 1

Assessment

Quiz

Other

University

Medium

Created by

Mr. JERALD

Used 1+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is a key characteristic of Virtual Reality (VR)?
Enhances the real-world environment
Replaces the real world entirely
Typically accessed via smartphones
Limited to gaming applications

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Which device is commonly used to experience Augmented Reality (AR)?
Arcade machines
Smartphones or tablets
Multi-sensory chairs
VR headsets

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is the primary feature of Mixed Reality (MR)?
Coexistence and interaction of real and virtual objects
Creating a fully immersive digital environment
Overlaying visuals onto the real world
Replacing real-world surroundings

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Which is an example of Augmented Virtuality (AV)?
IKEA Place app
Pokémon Go
Integrating real-world objects into a VR simulation
Interaction with holographic objects in real-time

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What does the term Extended Reality (XR) refer to?
An umbrella term for all immersive technologies
A specific AR application
A type of VR headset
The combination of AR and MR only

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Who introduced the concept of virtual experiences in 1935?
Ivan Sutherland
Morton Heilig
Stanley G. Weinbaum
Douglas Engelbart

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What was the purpose of the 'Sensorama' designed by Morton Heilig?
To overlay visuals onto the real world
To simulate multi-sensory experiences
To display 3D graphics
To integrate real objects into virtual spaces

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?