
Game Dev Intraclub Activity
Authored by Afnan Sayyad
Engineering
University

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30 questions
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1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which Unity component is used to apply physics to the bird GameObject ?
BoxCollider2D
Rigidbody2D
SpriteRenderer
Animator
2.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What Unity method is used to check for collisions in a 2D environment?
OnTriggerEnter
OnCollisionEnter2D
FixedUpdate
Update
3.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which Unity component is responsible for rendering the visual representation of the bird GameObject?
Animator
Rigidbody2D
BoxCollider2D
SpriteRenderer
4.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
What Unity method is commonly used to update the GameObject's position every frame?
Update
FixedUpdate
OnCollisionEnter2D
LateUpdate
5.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which Unity component allows the bird GameObject to detect triggers in a 2D space?
BoxCollider2D
Rigidbody2D
CircleCollider2D
PolygonCollider2D
6.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which Unity Input method is commonly used for detecting arrow key presses?
Input.GetAxis
Input.GetKey
Input.GetButton
Input.GetKeyDown
7.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
How is movement speed adjusted dynamically in the game?
Using a public speed variable multiplied by Time.deltaTime
Using a physics material
Changing the frame rate of the game
By modifying the Rigidbody mass
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