Blender to Unreal Engine - 3D Plants and Vegetation - Using Sculpt Tool to Relax Our Vertices

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the flower petals on the stems?
Rotating the petals
Scaling the petals
Duplicating the petals
Texturing the petals
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to consider the angle of the petals?
To prevent them from overlapping
To make sure they are visible from above
To ensure they are the same size
To ensure they are not too bright
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using a green paint in texturing?
To make the petals look shiny
To make the petals appear larger
To add a natural color to the edges
To highlight the center of the flower
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus when creating variations of the petals?
Ensuring they are all facing upwards
Creating different shapes and alignments
Making sure they are all the same color
Ensuring they are all the same size
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the final step in completing the flower model?
Adding more petals
Rotating the entire model
Attaching the leaves
Changing the color of the petals
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What tool is used to adjust the size of the stem?
Object mode
Sculpt mode
Texture paint
Proportional editing
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure the petals do not look too rigid?
By changing their color
By adding more petals
By rotating them slightly
By making them all the same size
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