Application to Quadratic

Application to Quadratic

10th Grade

15 Qs

quiz-placeholder

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Application to Quadratic

Application to Quadratic

Assessment

Quiz

Mathematics

10th Grade

Hard

Created by

Anthony Clark

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Alain throws a stone off a bridge into a river below. The stone's height (in meters above the water), x seconds after Alain threw it, is modeled by:
h(x)= -5x2 + 10x + 15
How long does it take the stone to reach its highest point?

1 seconds

1.5 seconds

2 seconds

3 seconds

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

You are trying to dunk a basketball. You need to jump 2.5 feet in the air to dunk the ball. The height that your feet are above the ground is given by the function:
h(t) = -16t2 + 12t
Will you be able to dunk the basketball?

Yes

No

As long as I'm wearing Air Jordans

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

How fast would you reach the water if you jump of a cliff using the formula:    h(t) = -16t2 + 8t + 24?

8

1

1.5

1/4

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The function
f(t) = -5t2+20t + 60 
models the approximate height of an object t seconds after it is launched. How many seconds does it take the object to hit the ground? 

4 seconds

-2 seconds

6 seconds

9 seconds

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

A diver is standing on a platform above the pool. He jumps form the platform with an initi8al upward velocity of 8 ft/s. Use the formula h t = −16 t2 + 8t + 24, where h is his height above the water, t is the time, v is his starting upward velocity, and s is his starting height. How high is the platform?

.25 ft

24 ft

25 ft

8 ft

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

The function f(t) = -5t2+20t + 60 models the approximate height of an object t seconds after it is launched. How many seconds does it take the object to hit the ground? 

4 seconds

-2 seconds

6 seconds

9 seconds

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the vertex of y=x2+4x+3?

(2,1)

(-2,1)

(0,0)

(-2,-1)

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