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The role of gamification in promoting online courses

Authored by Ahmed Rashad

Education

Professional Development

Used 2+ times

The role of gamification in promoting online courses
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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The increasing shift towards online learning appeared to surface after.....

The 1st world war

the 2nd world war

covid 19 Panademic

AI

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one of these is NOT an element of online motivation.....

core value

motivation

leaderboards

points

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of badges in learning?

To replace traditional grades

To recognize achievement and encourage progress

To increase the difficulty of tasks

To provide financial rewards

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

.........................................are numerical rewards given for completing tasks.

core value

rewards

badges

points

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of a digital award?

A handwritten note

A certificate of achievement

A physical medal

A virtual trophy

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