Pac-Man

Pac-Man

6th Grade

25 Qs

quiz-placeholder

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Pac-Man

Pac-Man

Assessment

Quiz

English

6th Grade

Hard

Created by

Sarah Williams

FREE Resource

25 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Part A: From the informational in the article, the reader can tell/infer that the owners of Namco --

thought Pac-Man would never catch on.

wanted to make money off of Pac-Man's success.

also wanted to diversify video games.

were excited about Pac-Man launching overseas.

2.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Part B: What evidence below supports the correct answer to part A?

As it spread from Japan to the rest of the world, Namco even began co-creating versions of the game with other companies.

It all started with a Japanese company called Namco.

Namco began marketing Pac-Man in 1980.

Iwatani wanted to diversify the world of gaming and make it more appealing to more people.

3.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Media Image

Which sentence BEST fits the empty box?

Pac Man was drawn in a very specific way.

Iwatani created a yellow character for his game.

Pac-Man primarily matches Japanese animation techniques

Iwatani believe that game characters should look familiar

4.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the main theme of the game Pac-Man?

A) Adventure

B) Survival

C) Strategy

D) Puzzle

5.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

Which of the following best describes Pac-Man's character in the game?

A) A hero on a quest

B) A creature avoiding danger

C) A warrior in battle

D) A detective solving mysteries

6.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

In the context of Pac-Man, what does the term 'ghost' refer to?

A) A friendly guide

B) An obstacle to avoid

C) A power-up

D) A level boss

7.

MULTIPLE CHOICE QUESTION

1 min • 1 pt

What is the primary objective in the game Pac-Man?

A) To collect treasures

B) To defeat enemies

C) To eat all the dots

D) To solve puzzles

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