Monument Valley

Monument Valley

12th Grade

14 Qs

quiz-placeholder

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Monument Valley

Monument Valley

Assessment

Quiz

Arts

12th Grade

Practice Problem

Medium

Created by

Ellie Toy

Used 2+ times

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14 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What type of perspective is used in Monument Valley’s level design?

One-point perspective

Two-point perspective

Isometric perspective

Atmospheric perspective

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which of these best describes Monument Valley’s colour scheme?

Dark, moody, and high contrast

Soft, pastel, and atmospheric

Highly saturated with neon accents

Black and white minimalism

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

How does Monument Valley guide players through levels without using text?

It uses colour, light, and movement to direct attention.

It relies on pop-up instructions.

It lets players randomly explore with no direction.

It has a voiceover explaining each step.

4.

DROPDOWN QUESTION

1 min • 1 pt

Media Image

Monument Valley is inspired by the works of artist (a)   , known for his impossible geometric illusions.

M.C. Escher
Pablo Picasso
Frida Kahlo
Jackson Pollock

5.

DROPDOWN QUESTION

1 min • 2 pts

Media Image

The game’s use of colour helps create an emotional atmosphere. Warm colours like red and orange suggest (a)   , while cool colours like blue and purple create a feeling of​ ​ (b)   .

danger or urgency
calm or mystery
love and romance
sickness and nervousness

6.

DROPDOWN QUESTION

1 min • 1 pt

Media Image

In isometric design, objects do not follow traditional perspective rules. Instead of converging towards a vanishing point, they remain at a constant (a)   ° angle.

30
60
90
45

7.

MATCH QUESTION

1 min • 4 pts

Media Image

Match the following: Design Principle and Effect in Game

Creates a clean, uncluttered feel

Colour & Lighting

Allows for impossible structures

Isometric Perspective

Guides the player’s eye

Minimalism

Helps maintain depth, no vanishing point

Optical Illusions

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