Math Adventure: Gamify Your Learning!

Math Adventure: Gamify Your Learning!

6th Grade

15 Qs

quiz-placeholder

Similar activities

Masterminds By The NMS Quizzards Club 2022

Masterminds By The NMS Quizzards Club 2022

KG - Professional Development

18 Qs

It's Testing Time

It's Testing Time

KG - 6th Grade

10 Qs

Who's who at CMS?

Who's who at CMS?

6th - 8th Grade

11 Qs

Response To Intervention

Response To Intervention

6th - 8th Grade

13 Qs

GPA Quiz

GPA Quiz

6th - 8th Grade

13 Qs

Social Networking and Gaming in classrooms

Social Networking and Gaming in classrooms

6th - 8th Grade

10 Qs

Science & Tech of Learning: Gamification

Science & Tech of Learning: Gamification

KG - University

10 Qs

Gamification

Gamification

6th Grade

11 Qs

Math Adventure: Gamify Your Learning!

Math Adventure: Gamify Your Learning!

Assessment

Quiz

Professional Development

6th Grade

Hard

Created by

LAURA SALLES

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

O que é gamificação no contexto da educação?

O uso de jogos apenas para fins de entretenimento

A aplicação de elementos de design de jogos em contextos fora de jogos

A criação de jogos de tabuleiro educacionais

A eliminação de métodos tradicionais de ensino

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Qual dos seguintes é um benefício do uso da gamificação na educação matemática?

Isso torna o aprendizado mais chato

Aumenta o engajamento e a motivação dos alunos

Reduz a necessidade de professores

Complica o processo de aprendizagem

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Em uma aula de matemática gamificada, os alunos ganham pontos por resolver problemas de matemática. Se um aluno ganha 5 pontos para cada resposta correta e resolve 8 problemas corretamente, quantos pontos ele ganha?

30

40

50

60

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of a game element that can be used in math education?

Textbooks

Leaderboards

Homework assignments

Lectures

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If a gamified math app awards badges for completing levels, and a student earns a badge every 3 levels, how many badges will they have after completing 12 levels?

3

4

5

6

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main goal of gamification in education?

To replace teachers with video games

To make learning more interactive and enjoyable

To eliminate the need for exams

To increase the amount of homework

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A gamified math quiz gives 10 points for each correct answer and deducts 2 points for each incorrect answer. If a student answers 7 questions correctly and 3 incorrectly, what is their total score?

64

68

70

74

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?