Modular Spreadsheets for Character Customization

Modular Spreadsheets for Character Customization

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Lucas Foster

FREE Resource

In this video, Code Monkey demonstrates how to create modular spreadsheets for character customization in a game. The tutorial covers building a base head sprite, overlaying hair and beard textures, and using a function to merge color arrays. The video also explains how to randomize features for diverse character appearances. The game is available on Steam, showcasing the practical application of these techniques.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of creating modular spreadsheets in the context of this video?

To compose head sprites with various beards and hairstyles

To reduce the game's file size

To allow for easy updates to the game

To improve the game's graphics quality

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in working with the base head texture?

Grabbing the head texture from the composed spreadsheet

Removing the head index and grabbing from 0,0

Testing the spreadsheet with a random hairstyle

Enabling read and write settings on textures

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to create a function to overlay hair pixels on the base head?

To ensure the hair pixels completely overwrite the head

To merge the hair pixels without overwriting the base head

To change the color of the hair pixels

To allow for dynamic resizing of the head

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the merge color array function?

To delete unwanted pixels from the array

To overlay one color array on top of another

To change the color of the base array

To create a new color array from scratch

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How are beard pixels added to the head in the video?

By replacing the hair pixels

By overlaying them on top of the head pixels

By creating a new texture for the beard

By using a different color array function

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of randomizing hair and beard styles?

To make the game more challenging

To simplify the game's code

To increase the number of possible character appearances

To reduce the game's loading time

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the probability that a character will have hair in the randomization process?

70%

60%

80%

50%

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