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Gaming Communities

Authored by Maryann Camacho

English

8th Grade

CCSS covered

Used 9+ times

Gaming Communities
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12 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

1. What is the main claim made in the Point (Joshua Vink) section of the article?

A. Gaming should replace traditional classroom instruction

B. Gaming improves communication skills and digital literacy

C. Gaming is more entertaining than school activities

D. Gaming companies profit from poor communication

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

2. Which sentence best supports the claim that gaming helps develop communication skills?

A. “Some students do not enjoy reading and writing at school.”

B. “Gaming has become a leading leisure activity.”

C. “Chat features allow gamers to meet people from all over the world.”

D. “Gaming companies should consider new safety rules.”

Tags

CCSS.RI.7.1

CCSS.RI.7.8

CCSS.RI.8.1

CCSS.RI.8.8

CCSS.RL.8.1

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

3. Why does Joshua Vink include the example about chatting with a gamer from Kazakhstan?

A. To show that gaming communication can lead to learning and meaningful interaction

B. To criticize traditional geography classes

C. To explain why games are global

D. To argue that players should travel more

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

4. What reason does Joshua Vink give for why gaming can help students who dislike school reading and writing?

A. Gaming removes the need for reading

B. Gaming provides an enjoyable way to practice literacy skills

C. Gaming lowers academic expectations

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

5. What is the author’s purpose for citing psychologists and researchers in the Point section?

A. To entertain the reader

B. To describe how games are created

C. To show disagreement with experts

D. To strengthen the argument with credible evidence

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

6. What is the main claim of the Counterpoint (Caroline Rodgers) section?

A. Gaming improves teamwork

B. Gaming is harmless entertainment

C. Gaming encourages negative communication and damages relationships

D. Gaming should be required in schools

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

7. Why does the counterpoint author (Caroline Rodgers) discuss trolls and anonymous usernames?

A. To show how anonymity can lead to rude and harmful language

B. To explain how games are designed

C. To encourage competitive behavior

D. To suggest muting players is a complete solution

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