Game Engine Features and Concepts

Game Engine Features and Concepts

Assessment

Interactive Video

Computers, Design

9th - 12th Grade

Hard

Created by

Lucas Foster

FREE Resource

The video introduces game engines, explaining their role in game development by providing frameworks for graphics, audio, and logic. It discusses the evolution of game engines from early days to modern times, highlighting the trade-offs between creating custom engines and using third-party ones. The video compares popular engines like Game Maker, Unreal Engine, and Unity, emphasizing their features and accessibility. It encourages viewers to start game development using available resources and tutorials, regardless of experience level.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the three core areas simplified for game engines?

Graphics, Physics, and Audio

Physics, AI, and Networking

Graphics, Audio, and Logic

Optimization, Memory Management, and AI

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why did third-party engines become widespread?

To improve game graphics

To reduce the cost of game development

Because of the complexity of 3D games

Due to the demand for 2D games

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a significant trade-off when creating your own game engine?

Increased memory usage

Longer development time

Higher development costs

More control over optimization

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game engine is known for its simplicity and is often used by beginners?

Unreal Engine 4

CryEngine

Unity

Game Maker

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a unique feature of Unreal Engine 4 that makes it accessible to both professionals and hobbyists?

The Blueprint system

Its free version

Support for JavaScript

Its community tutorials

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game engine has a reputation for both excellent titles and many low-quality projects?

Unity

Godot

Game Maker

Unreal Engine 4

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one reason for the existence of many low-quality projects in Unity?

Its high cost

Lack of community support

Its complexity

Its free and simple nature

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