Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Vegetation Form in 2D

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the main focus of the last lesson before this one?
Setting up a lighting system
Creating a mesh object
Editing the mesh
Scaling the mesh
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which key combination is used to add a mesh in object mode?
Shift + S
Alt + A
Ctrl + A
Shift + A
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of switching to the top-down view using the numpad?
To scale the object
To add a new mesh
To get the right shape for the leaf
To adjust the lighting
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which mode is used to make basic edits to the mesh?
Texture mode
Object mode
Edit mode
Sculpt mode
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the shortcut for extruding a mesh in the Y direction?
E + X
E + Y
G + Y
S + Y
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to keep topology minimal in foliage?
To improve lighting effects
To make it easier to edit
To save performance in large projects
To enhance visual quality
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What tool is used to add an edge loop to the mesh?
Alt + E
Shift + R
Ctrl + R
Ctrl + E
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