Blender to Unreal Engine - Become a Dungeon Prop Artist - Importing and Setting Up Textures

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the scene in Unreal Engine?
Creating a new project
Applying textures
Deselecting all imported assets
Importing new assets
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to remove OpenGL normal maps when using Unreal Engine?
They increase the file size
They are only used for lighting
They are incompatible with Unreal Engine
They are not visually appealing
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a basic material in Unreal Engine?
To apply lighting effects
To organize the content browser
To import new textures
To set up material instances
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which mouse button is used to pan around the material graph in Unreal Engine?
Middle mouse button
Scroll wheel
Right mouse button
Left mouse button
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you preview a material in Unreal Engine?
By clicking the preview button
By using the right mouse button in the viewport
By dragging the material onto an object
By selecting the material in the content browser
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if you accidentally connect a texture to the wrong channel in the material graph?
Re-import the texture
Hold control and drag it out
Delete the texture
Restart the project
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step after setting up the material nodes in Unreal Engine?
Exporting the project
Creating material instances
Saving the project
Applying the material to objects
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