Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with a Basic Workflow

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Information Technology (IT), Architecture
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating the base of a chair in Blender?
Adding a cube and scaling it
Bringing in a plane and adjusting its size
Using a cylinder for the base
Starting with a sphere and flattening it
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using the 'Shift A' command in Blender?
To delete selected objects
To adjust the view
To add new objects to the scene
To apply transformations
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When adding legs to the chair, what is crucial for ensuring they are correctly aligned?
Rotating the legs manually
Using the proportional editing tool
Mirroring the legs and setting the origin correctly
Scaling the legs individually
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What technique is used to ensure the chair's structure is symmetrical?
Using the knife tool
Applying a mirror modifier
Duplicating and rotating parts
Scaling parts uniformly
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you make the chair's legs appear more realistic?
By increasing their thickness uniformly
By applying a metallic shader
By adding slight variations in their size and position
By using a higher resolution texture
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to reset transformations before adjusting the chair's edges?
To align the model with the grid
To ensure the model is centered
To prevent distortion when scaling
To apply textures correctly
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common issue when mirroring objects in Blender?
Objects become too large
Textures are automatically removed
Objects lose their original shape
Objects may not align perfectly if the origin is not set correctly
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