Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting Our First Model

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Information Technology (IT), Architecture
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of pressing the white button in Blender?
To merge selected vertices
To separate highlighted elements
To delete selected objects
To duplicate selected objects
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you make planks look more like real wood in Blender?
By using the extrude tool
By increasing their thickness
By applying a wood texture
By adjusting their origins and using edge loops
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of proportional editing in Blender?
To duplicate objects
To move vertices in a random manner
To rotate objects around a pivot
To scale objects uniformly
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to clear seams before applying materials?
To prevent objects from merging
To make the object transparent
To ensure materials are applied evenly
To increase the object's size
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if you place the cursor incorrectly when adding a new object?
The object will be placed at the cursor's location
The object will not appear
The object will be placed at the world origin
The object will be duplicated
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you ensure that objects are aligned with the world origin?
By using the grid lines as a reference
By placing the cursor at the world origin
By using the snap tool
By adjusting the object's scale
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main difference between edit mode and object mode in Blender?
Edit mode allows you to modify individual vertices, while object mode allows you to manipulate entire objects
Edit mode is for animation, while object mode is for texturing
Edit mode is for lighting, while object mode is for shading
Edit mode is for rendering, while object mode is for modeling
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