Structural Design Patterns in Modern C++ - Using the Adapter Pattern

Structural Design Patterns in Modern C++ - Using the Adapter Pattern

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial discusses the need for a game to take input from various devices, starting with a keyboard and moving to a mobile platform using an accelerometer. It explains the accelerometer's interface and how it differs from the expected input interface. The tutorial introduces the concept of generating random values for input and the use of the adapter pattern to integrate the accelerometer without modifying its original interface. The class diagram is explained, and the implementation of the adapter pattern is introduced, highlighting the use of inheritance or composition.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary reason for creating a hierarchy of input classes in the game?

To handle input from various devices

To improve game graphics

To reduce game loading time

To enhance sound effects

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do the methods 'get horizontal axis' and 'get vertical axis' in the accelerometer class return?

Values between -10 and 10

Values between -1 and 1

String values

Boolean values

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why does the tutorial choose to generate values from -10 to 10 instead of -1 to 1?

To make the game more challenging

To avoid comparing floating point values

To simplify the code

To reduce memory usage

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main purpose of using an adapter in this context?

To create a new game

To enhance game graphics

To modify the accelerometer class

To bridge the interface gap between the game and accelerometer

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the two methods mentioned for using the accelerometer in the adapter?

Encapsulation and abstraction

Composition and abstraction

Inheritance and composition

Inheritance and encapsulation