Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Ale Mug Handles

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating the Ale Mug Handles

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step to ensure the 3D objects are not floating?

Use the scale tool to adjust size

Press 1 to align them to the ground

Apply a texture to the objects

Press Shift + S to snap to world origin

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you create metal bands around the objects?

By adding edge loops and using proportional editing

By using the mirror modifier

By applying a texture

By using the scale tool

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using edge loops in 3D modeling?

To create smooth transitions and details

To mirror the object

To add textures

To apply colors

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you ensure the metal bands are evenly sized?

By using the mirror modifier

By using the scale tool

By applying a texture

By pressing Alt + S to adjust size

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technique is used to connect the edges at the bottom of the objects?

Applying a boolean modifier

Extruding the edges

Using the knife tool

Bridging edge loops

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the benefit of using the bevel tool?

To add color

To smooth out sharp edges

To increase the size

To apply a texture

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to create handles for the objects?

Mirror modifier

Boolean modifier

Knife tool

Bezier curve

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