Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Bump Values for 3D Detail

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up the texture for the Reed?
Enable face selection
Toggle X-ray
Adjust saturation
Select the fill tool
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to apply color to the selected parts of the Reed?
Gradient tool
Brush tool
Eraser tool
Fill tool
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using a bump map in 3D modeling?
To add depth and detail to the mesh
To change the color of the texture
To adjust the lighting of the scene
To increase the size of the model
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you reduce the intensity of a bump map?
Decrease the bump value
Change the lighting
Use a different color
Increase the saturation
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of using a sharp brush with noise on the texture?
It smoothens the texture
It increases the size of the texture
It adds more noise and detail
It changes the color
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should be done if the texture appears too shiny?
Adjust the saturation
Decrease the roughness value
Increase the bump value
Change the brush type
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to save images after adjusting roughness values?
To ensure changes are not lost
To change the color
To increase the file size
To adjust the lighting
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