MMORPGs - Crash Course Games

Interactive Video
•
Business, Architecture, Information Technology (IT), Other
•
11th Grade - University
•
Hard
Wayground Content
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key characteristic of MMORPGs that differentiates them from traditional games?
They have a definitive ending.
They are played offline.
They are only for single players.
They lack a traditional ending.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which early text-based game inspired modern MMORPGs?
Ultima Online
MUD
Habitat
Zork
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game is considered the first modern MMORPG?
Neverwinter Nights
World of Warcraft
Eve Online
Ultima Online
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a notable social impact of World of Warcraft?
It has no social impact.
It decreased online interactions.
It led to the creation of new sports.
It facilitated real-life relationships and events.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What unique economic feature does Eve Online have?
A static economy controlled by developers.
An economy driven entirely by players.
A government-controlled economy.
No economic system at all.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the estimated real-world value of the damage caused in the Bloodbath of B-R5RB in Eve Online?
$1,000,000
$1,000
$330,000
$10,000
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the future potential of MMORPGs as mentioned in the video?
They will explore new worlds with advanced technologies.
They will only focus on single-player experiences.
They will become obsolete.
They will have fewer players.
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