What is the purpose of setting up a click listener on the end game button?
The Art of Doing: Dive Into Android Development with Kotlin - Writing Our Kotlin Part 3

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To navigate to the game over fragment
To reset the game scores
To change the team names
To update the score of the game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are team names and scores passed to the game over fragment?
Using a global variable
Through the navigation graph
By saving in a file
Via a network request
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in handling data in the game over fragment?
Setting up the binding object
Creating a new fragment
Initializing a database
Starting a new activity
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the winner determined in the game over fragment?
By comparing the scores as strings
By comparing the scores as integers
By checking the team names
By user input
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What UI element is updated to announce the winner?
A list view
An image view
A text view
A button
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the issue with comparing team scores?
Scores were compared as strings
Scores were negative
Scores were not displayed
Scores were not being updated
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What change was made to improve the visibility of the winner's text?
Changed the font style
Increased the text size
Added a background color
Made the text bold
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