Reinforcement Learning and Deep RL Python Theory and Projects - Introduction to Game - Car Racing Game

Reinforcement Learning and Deep RL Python Theory and Projects - Introduction to Game - Car Racing Game

Assessment

Interactive Video

Information Technology (IT), Architecture, Business

University

Hard

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This video tutorial introduces the concept of building a self-driving car model using reinforcement learning. It covers the environment setup using OpenAI Gym, the game frame dimensions, and the reward system based on track completion. The tutorial also explains how rewards are calculated and concludes with a preview of upcoming topics on environment and actions.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary application of reinforcement learning discussed in this module?

Image recognition

Robotic arm control

Self-driving cars

Natural language processing

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the size of each frame in the car racing game environment?

256 by 256 pixels

128 by 128 pixels

64 by 64 pixels

96 by 96 pixels

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the reward calculated for visiting track tiles in the game?

1000 plus 0.1 times the number of tiles

1000 minus 0.1 times the number of frames

1000 divided by the number of frames

1000 times the number of tiles

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What indicates the end of an episode in the car racing game?

The car completes a lap

Time runs out

The car crashes

All tiles are visited

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do the three dimensions in the frame represent?

Speed, direction, and position

Length, breadth, and height

Red, green, and blue colors

Height, width, and depth