Reinforcement Learning and Deep RL Python Theory and Projects - Setting Up Game in Python - 1

Reinforcement Learning and Deep RL Python Theory and Projects - Setting Up Game in Python - 1

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial introduces two methods for solving a problem: a simple random method and a more complex method using reinforcement learning, which involves rewards and punishments. The tutorial then transitions to setting up a coding environment using Jupyter and object-oriented programming to create a class. The class is initialized with attributes such as size, item pickup, and drop-off positions. The tutorial concludes with an introduction to the decision-making process, where actions are defined and handled within a 2D grid environment.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What assumption is made about the item at the start of the game?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the decision-making process as outlined in the text.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What actions are defined in the code, and how are they structured?

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