Blender to Unreal Engine - Become a Dungeon Prop Artist - Adding Textures and Emission to Our Candles

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Information Technology (IT), Architecture
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University
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Hard
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in applying the wax material to the candle?
Link materials using Control L.
Use a mesh UV sphere for the candle base.
Apply a flame texture to the candle.
Create a new material and name it 'candle wax'.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
During the UV editing process, what is the main goal?
To delete unnecessary materials.
To apply a new color to the candle.
To adjust the size of the wax material for better appearance.
To create a new flame texture.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What shape is used to create the flame for the candle?
UV Sphere
Cylinder
Cone
Cube
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What material property is adjusted to give the flame its glow?
Emission
Reflection
Diffuse
Specular
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What issue is addressed in the final section of the tutorial?
Troubleshooting UV unwrapping problems.
Creating a new candle holder.
Adjusting the flame color.
Applying a new wax material.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using 'Control J' in the final section?
To join multiple objects together.
To apply a new material.
To create a new UV map.
To delete unwanted meshes.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is planned for the next lesson after completing the candles?
Learning about lighting effects.
Applying a different material to the candles.
Designing a candle holder.
Creating a new type of candle.
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