Blender to Unreal Engine - Become a Dungeon Prop Artist - Marking Seams and Sharps Introduction

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Information Technology (IT), Architecture
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary reason for turning down the segments when using the bevel tool in Blender?
To change the color of the object
To decrease the number of polygons
To increase the number of polygons
To make the object larger
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the recommended method to reset bevels in Blender?
Delete the object and start over
Use the undo function repeatedly
Save your work and reopen the recent file
Change the object's color
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to check normals in Blender?
To ensure the object is the correct size
To increase the object's weight
To make sure the faces are oriented correctly for rendering
To change the object's material
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a new collection in Blender?
To delete unwanted objects
To organize objects and manage them easily
To change the object's color
To increase the object's size
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are seams used for in Blender?
To delete unwanted objects
To increase the object's size
To control how textures are applied to a mesh
To change the object's color
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do sharps affect the appearance of a mesh in Blender?
They delete unwanted parts of the mesh
They change the color of the mesh
They control the sharpness and softness of angles
They increase the size of the mesh
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if a texture is applied without marking seams correctly?
The object will change color
The texture will be misaligned and distorted
The texture will apply perfectly
The object will disappear
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