What is the purpose of a trigger in the game?
Create a Dark Moody Atmospheric 2D Game with Unity and C# - Invisible Wall

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Information Technology (IT), Architecture
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5 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To change the player's color
To increase the player's speed
To save the game progress
To restart the game when the player falls
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a death border?
Tagging it as 'death'
Setting the material to transparent
Creating a sprite square
Creating a box collider
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the player controller script modified to detect a trigger?
By adding a new sprite
By creating an OnTriggerEnter2D function
By changing the player's speed
By modifying the game settings
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the player hits the trigger?
The player changes color
The game saves progress
The player gains a life
The game restarts
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is crucial to ensure the trigger functions correctly?
Setting the trigger as visible
Ensuring the trigger is set
Increasing the game speed
Changing the player's sprite
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