Structural Design Patterns in Modern C++ - Adding the Shape Base Class

Structural Design Patterns in Modern C++ - Adding the Shape Base Class

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains how to draw shapes using the Win 32 GDI API with software rendering. It introduces a base class called Shape, from which Line and Circle classes inherit. The Line class is modified to use a shared window, and a Circle class is implemented with position and radius attributes. The tutorial demonstrates drawing these shapes in a shared window and discusses the benefits of abstraction for future extensions, such as adding hardware rendering support.

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3 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how the draw method is implemented for both Line and Circle classes.

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How can future shapes be added to the existing code without modification?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of using the Win 32 GDI API for rendering shapes?

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