Reinforcement Learning and Deep RL Python Theory and Projects - Setting Up Game in Python - 2

Reinforcement Learning and Deep RL Python Theory and Projects - Setting Up Game in Python - 2

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial explains how to implement various actions in a game-like environment, focusing on moving in different directions (down, up, left, right) while considering boundary conditions. It also introduces a quiz for viewers to implement additional actions, with a promise of further guidance in the next video.

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7 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What actions are defined for moving in the game plan?

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OFF

2.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the restriction that is applied when the agent tries to move down from the boundary.

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OFF

3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the reward system when the agent goes off the field?

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OFF

4.

OPEN ENDED QUESTION

3 mins • 1 pt

How should the agent's position be updated when it moves down?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What happens if the agent's Y position is already at zero and it attempts to move up?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of updating the agent's position when it moves left.

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What are the expected actions for action #4 and action #5 in the make action function?

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OFF