Blender to Unreal Engine - 3D Plants and Vegetation - Adding Texture Detail to Our 3D Wild Grass

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What steps are involved in selecting and positioning the final stem in the lesson?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
How do you create a duplicate of the smaller leaves in the process?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process of isolating the selection of leaves.
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
What adjustments are made to the size and shape of the leaves during the lesson?
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What considerations are taken into account when rotating the leaves?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain how the height of the leaves is adjusted in relation to the stem.
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
What techniques are used to ensure the leaves do not overlap with the larger leaves?
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